Promethea

America's Best Comics. All written by Alan Moore and drawn by J. H. Williams III & Mick Gray.

Promethea, Book 1 (1-6). [From DC Comics: University student Sophie Bangs lives in a present-day New York City similar to our own, but one dominated by science. Its multilevel constructions glow with neon, glimmer with talking billboards and gleam in the headlights of floating cars. But what interests Sophie isn't science, it's myth: specifically the recurring myths and stories of a mystic warrior woman named Promethea, whose origins seem to emerge from the dim memories of 5th century Egypt, when a young girl fleeing her father's murderers slips somehow into the realm of ancient gods, The Immateria. Researching a fictional trail through centuries, Sophie calls on the widow of the most recent Promethea scribe, Barbara Shelley, and quickly finds herself swept into a terrifying world of dark, deadly spirits and desperate heroics. In a dizzying chase across the city, Barbara begins to reveal the truth behind the Promethea stories, as she and Sophie struggle to save their own lives! Sophie has the key to their rescue... the power is within her. Will she have the resolve to use it? Join her on this journey of discovery through beautifully illustrated mystic realms and sorcerous perils as Sophie Bangs strives to take on the power of Promethea!]
Promethea, Book 2 (7-12). [From DC Comics: Sophie Bangs lives in a present-day New York City similar to our own, but one dominated by science. What interests Sophie isn't science, though, it's myth: specifically the recurring myths and stories of a mystic warrior woman named Promethea, whose origins seem to emerge from the dim memories of 5th century Egypt, when a young girl fleeing her father's murderers slips somehow into the realm of ancient gods, The Immateria. Researching a fictional trail through centuries, Sophie quickly finds herself under demonic threat, and must take on the power and persona of Promethea to survive! That powers opens up the world of The Immateria, where stories and ideas live, and armed with new knowledge, Sophie returns to New York to confront the creatures of Hell, The Temple, and the computer-mad Pseunami. Perhaps the greatest challenge for Sophie lies within, as she seeks arcane knowledge with Jack Faust and explores the Magic Theatre of the Mind in an artistic tour-de-force unlike anything you've seen or read before. With friend Stacia and a cadre of past Prometheas at her side, Sophie will need all the intelligence, skill and bravery she can summon to triumph.]
Promethea, Book 3 (13-18). [From DC Comics: Sophie Bangs' life has been spiraling out of control since the day that she was mystically transformed into the latest incarnation of Promethea, a centuries-old female warrior. In the third volume of this award-winning series, things only get worse for the college co-ed as she and Barbara, the last woman to hold the title of Promethea, embark on a spiritual and cosmic journey through the many different realms of Heaven and Hell. Now as the two compatriots experience mind-altering visions and encounter legendary figures from the past, they must find a way home or be lost on the metaphysical plane of existence for all eternity.]
Promethea, Book 4 (19-25). [From DC Comics: Sophie uses the power of story to take on the persona of Promethea, and revels in the new power and understanding it provides. Yet there are dire perils as well, one of which causes the death of her mentor Barbara, the previous Promethea. Now Sophie continues her exploration of the higher realms of the Immateria, the ten spheres of the Kaballah, searching for Barbara's long-dead husband through the realms represented by Jupiter and Saturn, as well as the lost Abyss, and higher realms of paradise lost and godly knowledge that nearly defy description. Meanwhile, back on Earth, a pair of government investigators are closing in on Sophie, her friends and family, threatening to end the life she has always known!]

Promethea, Book 5 (26-32). [From DC Comics: The final volume of PROMETHEA, collecting issues #26-32! This is the story of the end of the world, of the last days before the Apocalypse, with guest stars from around the America's Best globe who try to do what they always do: save the day!] Book of the Week 7/27/05: At first, Promethea seemed like a rehash of Moore's Supreme run, a meta-fictional exploration of a super-hero's various incarnations. But it quickly became clear that this was simply Moore's starting point, as Promethea evolved into his most ambitious and personal work to date. Here, Moore's ideas about consciousness, language, art, and magic are woven into an entertaining (if increasingly bizarre) narrative. The story is complemented by the magnificent art of J. H. Williams III and his collaborators Mick Gray and José Villarrubia, increasingly ambitious as the series progresses with its blend of traditional linework, computer-painted pencils, and photography, all to stunning effect. If Watchmen was Moore's masterpiece, Promethea is his magnum opus.

Promethea Covers Book (All the covers). [From DC Comics: Collecting every PROMETHEA cover by J.H. Williams III & Mick Gray, plus an essay by Williams describing the creative process.]
As with most ABC series, the trades are released first in hardcover, then in paperback.